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glicko-elixir/test/glicko_test.exs

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2017-11-16 01:39:07 +00:00
defmodule GlickoTest do
use ExUnit.Case
alias Glicko.{
Player,
Result
}
doctest Glicko
@player [rating: 1500, rating_deviation: 200] |> Player.new_v1() |> Player.to_v2()
@results [
Result.new(Player.new_v1(rating: 1400, rating_deviation: 30), :win),
Result.new(Player.new_v1(rating: 1550, rating_deviation: 100), :loss),
Result.new(Player.new_v1(rating: 1700, rating_deviation: 300), :loss)
]
@valid_player_rating_after_results 1464.06 |> Player.scale_rating_to(:v2)
@valid_player_rating_deviation_after_results 151.52 |> Player.scale_rating_deviation_to(:v2)
@valid_player_volatility_after_results 0.05999
@valid_player_rating_deviation_after_no_results 200.2714
|> Player.scale_rating_deviation_to(:v2)
describe "new rating" do
test "with results" do
player = Glicko.new_rating(@player, @results, system_constant: 0.5)
assert_in_delta Player.rating(player), @valid_player_rating_after_results, 1.0e-4
assert_in_delta Player.rating_deviation(player),
@valid_player_rating_deviation_after_results,
1.0e-4
assert_in_delta Player.volatility(player), @valid_player_volatility_after_results, 1.0e-5
end
test "no results" do
player = Glicko.new_rating(@player, [])
assert_in_delta Player.rating_deviation(player),
@valid_player_rating_deviation_after_no_results,
1.0e-4
end
end
describe "win probability" do
test "with same ratings" do
assert Glicko.win_probability(Player.new_v1(), Player.new_v1()) == 0.5
end
test "with better opponent" do
assert Glicko.win_probability(Player.new_v1(rating: 1500), Player.new_v1(rating: 1600)) <
0.5
end
test "with better player" do
assert Glicko.win_probability(Player.new_v1(rating: 1600), Player.new_v1(rating: 1500)) >
0.5
end
end
describe "draw probability" do
test "with same ratings" do
assert Glicko.draw_probability(Player.new_v1(), Player.new_v1()) == 1
end
test "with better opponent" do
assert Glicko.draw_probability(Player.new_v1(rating: 1500), Player.new_v1(rating: 1600)) < 1
end
test "with better player" do
assert Glicko.draw_probability(Player.new_v1(rating: 1600), Player.new_v1(rating: 1500)) < 1
end
end
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end