2017-11-15 09:32:39 +00:00
|
|
|
|
defmodule Glicko.Player do
|
|
|
|
|
@moduledoc """
|
|
|
|
|
A convenience wrapper that handles conversions between glicko versions one and two.
|
|
|
|
|
|
|
|
|
|
## Usage
|
|
|
|
|
|
|
|
|
|
Create a player with the default values for an unrated player.
|
|
|
|
|
|
|
|
|
|
iex> Player.new_v2
|
|
|
|
|
%Player{version: :v2, rating: 0.0, rating_deviation: 2.014761872416068, volatility: 0.06}
|
|
|
|
|
|
|
|
|
|
Create a player with custom values.
|
|
|
|
|
|
|
|
|
|
iex> Player.new_v2([rating: 1500, rating_deviation: 50, volatility: 0.05])
|
|
|
|
|
%Player{version: :v2, rating: 1500, rating_deviation: 50, volatility: 0.05}
|
|
|
|
|
|
|
|
|
|
Convert a *v2* player to a *v1*. Note this drops the volatility.
|
|
|
|
|
|
|
|
|
|
iex> Player.new_v2 |> Player.to_v1
|
|
|
|
|
%Player{version: :v1, rating: 1.5e3, rating_deviation: 350.0, volatility: nil}
|
|
|
|
|
|
|
|
|
|
Convert a *v1* player to a *v2*.
|
|
|
|
|
|
|
|
|
|
iex> Player.new_v1 |> Player.to_v2(0.06)
|
|
|
|
|
%Player{version: :v2, rating: 0.0, rating_deviation: 2.014761872416068, volatility: 0.06}
|
|
|
|
|
|
|
|
|
|
Note calling `to_v1` with a *v1* player or likewise with `to_v2` and a *v2* player
|
|
|
|
|
will pass-through unchanged. The volatility arg in this case is ignored.
|
|
|
|
|
|
|
|
|
|
iex> player_v2 = Player.new_v2
|
|
|
|
|
iex> player_v2 == Player.to_v2(player_v2)
|
|
|
|
|
true
|
|
|
|
|
|
|
|
|
|
"""
|
|
|
|
|
|
|
|
|
|
@magic_version_scale 173.7178
|
|
|
|
|
@magic_version_scale_rating 1500.0
|
|
|
|
|
|
|
|
|
|
@default_v1_rating 1500.0
|
|
|
|
|
@default_v1_rating_deviation 350.0
|
|
|
|
|
|
|
|
|
|
@default_v2_volatility 0.06
|
|
|
|
|
|
|
|
|
|
@type t :: v1_t | v2_t
|
|
|
|
|
|
|
|
|
|
@type v1_t :: %__MODULE__{version: :v1, rating: float, rating_deviation: float, volatility: nil}
|
|
|
|
|
@type v2_t :: %__MODULE__{version: :v2, rating: float, rating_deviation: float, volatility: float}
|
|
|
|
|
|
|
|
|
|
defstruct [
|
|
|
|
|
:version,
|
|
|
|
|
:rating,
|
|
|
|
|
:rating_deviation,
|
|
|
|
|
:volatility,
|
|
|
|
|
]
|
|
|
|
|
|
|
|
|
|
@doc """
|
|
|
|
|
Creates a new v1 player.
|
|
|
|
|
|
|
|
|
|
If not overriden, will use default values for an unrated player.
|
|
|
|
|
"""
|
|
|
|
|
@spec new_v1([rating: float, rating_deviation: float]) :: v1_t
|
|
|
|
|
def new_v1(opts \\ []), do: %__MODULE__{
|
|
|
|
|
version: :v1,
|
|
|
|
|
rating: Keyword.get(opts, :rating, @default_v1_rating),
|
|
|
|
|
rating_deviation: Keyword.get(opts, :rating_deviation, @default_v1_rating_deviation),
|
|
|
|
|
volatility: nil,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@doc """
|
|
|
|
|
Creates a new v2 player.
|
|
|
|
|
|
|
|
|
|
If not overriden, will use default values for an unrated player.
|
|
|
|
|
"""
|
|
|
|
|
@spec new_v2([rating: float, rating_deviation: float, volatility: float]) :: v2_t
|
|
|
|
|
def new_v2(opts \\ []), do: %__MODULE__{
|
|
|
|
|
version: :v2,
|
|
|
|
|
rating: Keyword.get(opts, :rating, @default_v1_rating |> scale_rating_to(:v2)),
|
|
|
|
|
rating_deviation: Keyword.get(opts, :rating_deviation, @default_v1_rating_deviation |> scale_rating_deviation_to(:v2)),
|
|
|
|
|
volatility: Keyword.get(opts, :volatility, @default_v2_volatility),
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@doc """
|
|
|
|
|
Converts a v2 player to a v1.
|
|
|
|
|
|
|
|
|
|
A v1 player will pass-through unchanged.
|
|
|
|
|
|
|
|
|
|
Note the volatility field used in a v2 player will be lost in the conversion.
|
|
|
|
|
"""
|
|
|
|
|
@spec to_v1(player :: t) :: v1_t
|
|
|
|
|
def to_v1(player = %__MODULE__{version: :v1}), do: player
|
|
|
|
|
def to_v1(player = %__MODULE__{version: :v2}), do: new_v1([
|
|
|
|
|
rating: player.rating |> scale_rating_to(:v1),
|
|
|
|
|
rating_deviation: player.rating_deviation |> scale_rating_deviation_to(:v1),
|
|
|
|
|
])
|
|
|
|
|
|
|
|
|
|
@doc """
|
|
|
|
|
Converts a v1 player to a v2.
|
|
|
|
|
|
|
|
|
|
A v2 player will pass-through unchanged with the volatility arg ignored.
|
|
|
|
|
"""
|
|
|
|
|
@spec to_v2(player :: t, volatility :: float) :: v2_t
|
|
|
|
|
def to_v2(player, volatility \\ @default_v2_volatility)
|
|
|
|
|
def to_v2(player = %__MODULE__{version: :v2}, _volatility), do: player
|
|
|
|
|
def to_v2(player = %__MODULE__{version: :v1}, volatility), do: new_v2([
|
|
|
|
|
rating: player.rating |> scale_rating_to(:v2),
|
|
|
|
|
rating_deviation: player.rating_deviation |> scale_rating_deviation_to(:v2),
|
|
|
|
|
volatility: volatility,
|
|
|
|
|
])
|
|
|
|
|
|
2017-11-15 12:32:47 +00:00
|
|
|
|
@doc """
|
|
|
|
|
A convenience function for summarizing a player's strength as a 95%
|
|
|
|
|
confidence interval.
|
|
|
|
|
|
|
|
|
|
The lowest value in the interval is the player's rating minus twice the RD,
|
|
|
|
|
and the highest value is the player's rating plus twice the RD.
|
|
|
|
|
The volatility measure does not appear in the calculation of this interval.
|
|
|
|
|
|
|
|
|
|
An example would be if a player's rating is 1850 and the RD is 50,
|
|
|
|
|
the interval would range from 1750 to 1950. We would then say that we're 95%
|
|
|
|
|
confident that the player's actual strength is between 1750 and 1950.
|
|
|
|
|
|
|
|
|
|
When a player has a low RD, the interval would be narrow, so that we would
|
|
|
|
|
be 95% confident about a player’s strength being in a small interval of values.
|
|
|
|
|
"""
|
|
|
|
|
@spec rating_interval(player :: t) :: {rating_low :: float, rating_high :: float}
|
|
|
|
|
def rating_interval(player), do: {
|
|
|
|
|
player.rating - player.rating_deviation * 2,
|
|
|
|
|
player.rating + player.rating_deviation * 2,
|
|
|
|
|
}
|
|
|
|
|
|
2017-11-15 09:32:39 +00:00
|
|
|
|
@doc """
|
|
|
|
|
Scales a players rating.
|
|
|
|
|
"""
|
|
|
|
|
@spec scale_rating_to(rating :: float, to_version :: :v1 | :v2) :: float
|
|
|
|
|
def scale_rating_to(rating, :v1), do: (rating * @magic_version_scale) + @magic_version_scale_rating
|
|
|
|
|
def scale_rating_to(rating, :v2), do: (rating - @magic_version_scale_rating) / @magic_version_scale
|
|
|
|
|
|
|
|
|
|
@doc """
|
|
|
|
|
Scales a players rating deviation.
|
|
|
|
|
"""
|
|
|
|
|
@spec scale_rating_deviation_to(rating_deviation :: float, to_version :: :v1 | :v2) :: float
|
|
|
|
|
def scale_rating_deviation_to(rating_deviation, :v1), do: rating_deviation * @magic_version_scale
|
|
|
|
|
def scale_rating_deviation_to(rating_deviation, :v2), do: rating_deviation / @magic_version_scale
|
|
|
|
|
end
|