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mirror of https://github.com/avitex/elixir-glicko synced 2024-11-21 10:49:58 +00:00

Convert Player (v1/v2) and Result to structs

In an effort to give names to core concepts in the library, replace the
current way of passing around tuples (of varying length and content)
with appropriately named structs.

In the interest of keeping the patch focused: primarily replace internal
implementation of the added struct modules, and keep the interfaces for
creation, conversion (player v1 to v2, and vice versa), and field access
as they currently are.
This commit is contained in:
Mikael Muszynski 2020-02-05 05:15:20 +01:00 committed by Mikael Muszynski
parent 9cb997e2c1
commit c1089996d3
4 changed files with 126 additions and 89 deletions

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@ -13,13 +13,13 @@ defmodule Glicko do
...> Result.new(Player.new_v1([rating: 1700, rating_deviation: 300]), :loss)] ...> Result.new(Player.new_v1([rating: 1700, rating_deviation: 300]), :loss)]
iex> player = Player.new_v1([rating: 1500, rating_deviation: 200]) iex> player = Player.new_v1([rating: 1500, rating_deviation: 200])
iex> Glicko.new_rating(player, results, [system_constant: 0.5]) iex> Glicko.new_rating(player, results, [system_constant: 0.5])
{1464.0506705393013, 151.51652412385727} %Player.V1{rating: 1464.0506705393013, rating_deviation: 151.51652412385727}
Get a player's new rating when they haven't played within a rating period. Get a player's new rating when they haven't played within a rating period.
iex> player = Player.new_v1([rating: 1500, rating_deviation: 200]) iex> player = Player.new_v1([rating: 1500, rating_deviation: 200])
iex> Glicko.new_rating(player, [], [system_constant: 0.5]) iex> Glicko.new_rating(player, [], [system_constant: 0.5])
{1.5e3, 200.27141669877065} %Player.V1{rating: 1.5e3, rating_deviation: 200.27141669877065}
Calculate the probability of a player winning against an opponent. Calculate the probability of a player winning against an opponent.
@ -117,24 +117,33 @@ defmodule Glicko do
Player.t() Player.t()
def new_rating(player, results, opts \\ []) def new_rating(player, results, opts \\ [])
def new_rating(player, results, opts) when tuple_size(player) == 3 do def new_rating(%Player.V2{} = player, results, opts) do
do_new_rating(player, results, opts) do_new_rating(player, results, opts)
end end
def new_rating(player, results, opts) when tuple_size(player) == 2 do def new_rating(%Player.V1{} = player, results, opts) do
player player
|> Player.to_v2() |> Player.to_v2()
|> do_new_rating(results, opts) |> do_new_rating(results, opts)
|> Player.to_v1() |> Player.to_v1()
end end
defp do_new_rating({player_r, player_pre_rd, player_v}, [], _) do defp do_new_rating(%Player.V2{} = player, [], _) do
player_post_rd = calc_player_post_base_rd(:math.pow(player_pre_rd, 2), player_v) player_post_rd =
calc_player_post_base_rd(:math.pow(player.rating_deviation, 2), player.volatility)
{player_r, player_post_rd, player_v} %{player | rating_deviation: player_post_rd}
end end
defp do_new_rating({player_pre_r, player_pre_rd, player_pre_v}, results, opts) do defp do_new_rating(
%Player.V2{
rating: player_pre_r,
rating_deviation: player_pre_rd,
volatility: player_pre_v
},
results,
opts
) do
sys_const = Keyword.get(opts, :system_constant, @default_system_constant) sys_const = Keyword.get(opts, :system_constant, @default_system_constant)
conv_tol = Keyword.get(opts, :convergence_tolerance, @default_convergence_tolerance) conv_tol = Keyword.get(opts, :convergence_tolerance, @default_convergence_tolerance)
@ -184,7 +193,11 @@ defmodule Glicko do
player_post_rd = calc_new_player_rating_deviation(player_post_base_rd, variance_est) player_post_rd = calc_new_player_rating_deviation(player_post_base_rd, variance_est)
player_post_r = calc_new_player_rating(results_effect, player_pre_r, player_post_rd) player_post_r = calc_new_player_rating(results_effect, player_pre_r, player_post_rd)
{player_post_r, player_post_rd, player_post_v} %Player.V2{
rating: player_post_r,
rating_deviation: player_post_rd,
volatility: player_post_v
}
end end
defp result_calculations(results, player_pre_r) do defp result_calculations(results, player_pre_r) do

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@ -7,27 +7,27 @@ defmodule Glicko.Player do
Create a *v1* player with the default values for an unrated player. Create a *v1* player with the default values for an unrated player.
iex> Player.new_v1 iex> Player.new_v1
{1.5e3, 350.0} %Player.V1{rating: 1.5e3, rating_deviation: 350.0}
Create a *v2* player with the default values for an unrated player. Create a *v2* player with the default values for an unrated player.
iex> Player.new_v2 iex> Player.new_v2
{0.0, 2.014761872416068, 0.06} %Player.V2{rating: 0.0, rating_deviation: 2.014761872416068, volatility: 0.06}
Create a player with custom values. Create a player with custom values.
iex> Player.new_v2([rating: 3.0, rating_deviation: 2.0, volatility: 0.05]) iex> Player.new_v2(rating: 3.0, rating_deviation: 2.0, volatility: 0.05)
{3.0, 2.0, 0.05} %Player.V2{rating: 3.0, rating_deviation: 2.0, volatility: 0.05}
Convert a *v2* player to a *v1*. Note this drops the volatility. Convert a *v2* player to a *v1*. Note this drops the volatility.
iex> Player.new_v2 |> Player.to_v1 iex> Player.new_v2 |> Player.to_v1
{1.5e3, 350.0} %Player.V1{rating: 1.5e3, rating_deviation: 350.0}
Convert a *v1* player to a *v2*. Convert a *v1* player to a *v2*.
iex> Player.new_v1 |> Player.to_v2(0.06) iex> Player.new_v1 |> Player.to_v2(0.06)
{0.0, 2.014761872416068, 0.06} %Player.V2{rating: 0.0, rating_deviation: 2.014761872416068, volatility: 0.06}
Note calling `to_v1` with a *v1* player or likewise with `to_v2` and a *v2* player Note calling `to_v1` with a *v1* player or likewise with `to_v2` and a *v2* player
will pass-through unchanged. The volatility arg in this case is ignored. will pass-through unchanged. The volatility arg in this case is ignored.
@ -38,39 +38,54 @@ defmodule Glicko.Player do
""" """
defmodule V1 do
@initial_rating 1500.0
@initial_rating_deviation 350.0
@type t :: %__MODULE__{
rating: float(),
rating_deviation: float()
}
defstruct rating: @initial_rating,
rating_deviation: @initial_rating_deviation
end
defmodule V2 do
@magic_version_scale 173.7178
@magic_version_scale_rating 1500.0
@v1_initial_rating 1500.0
@v1_initial_rating_deviation 350.0
@initial_rating (@v1_initial_rating - @magic_version_scale_rating) / @magic_version_scale
@initial_rating_deviation @v1_initial_rating_deviation / @magic_version_scale
@initial_volatility 0.06
@type t :: %__MODULE__{
rating: float(),
rating_deviation: float(),
volatility: float()
}
defstruct rating: @initial_rating,
rating_deviation: @initial_rating_deviation,
volatility: @initial_volatility
end
@magic_version_scale 173.7178 @magic_version_scale 173.7178
@magic_version_scale_rating 1500.0 @magic_version_scale_rating 1500.0
@type t :: v1 | v2 @type t :: v1 | v2
@type v1 :: {rating, rating_deviation} @type v1 :: V1.t()
@type v2 :: {rating, rating_deviation, volatility} @type v2 :: V2.t()
@type version :: :v1 | :v2 @type version :: :v1 | :v2
@type rating :: float @type rating :: float
@type rating_deviation :: float @type rating_deviation :: float
@type volatility :: float @type volatility :: float
@doc """
The recommended initial rating value for a new player.
"""
@spec initial_rating(version) :: rating
def initial_rating(_version = :v1), do: 1500.0
def initial_rating(_version = :v2) do
:v1 |> initial_rating |> scale_rating_to(:v2)
end
@doc """
The recommended initial rating deviation value for a new player.
"""
@spec initial_rating_deviation(version) :: rating_deviation
def initial_rating_deviation(_version = :v1), do: 350.0
def initial_rating_deviation(_version = :v2) do
:v1 |> initial_rating_deviation |> scale_rating_deviation_to(:v2)
end
@doc """ @doc """
The recommended initial volatility value for a new player. The recommended initial volatility value for a new player.
""" """
@ -84,10 +99,7 @@ defmodule Glicko.Player do
""" """
@spec new_v1(rating: rating, rating_deviation: rating_deviation) :: v1 @spec new_v1(rating: rating, rating_deviation: rating_deviation) :: v1
def new_v1(opts \\ []) when is_list(opts) do def new_v1(opts \\ []) when is_list(opts) do
{ struct(V1, opts)
Keyword.get(opts, :rating, initial_rating(:v1)),
Keyword.get(opts, :rating_deviation, initial_rating_deviation(:v1))
}
end end
@doc """ @doc """
@ -97,11 +109,7 @@ defmodule Glicko.Player do
""" """
@spec new_v2(rating: rating, rating_deviation: rating_deviation, volatility: volatility) :: v2 @spec new_v2(rating: rating, rating_deviation: rating_deviation, volatility: volatility) :: v2
def new_v2(opts \\ []) when is_list(opts) do def new_v2(opts \\ []) when is_list(opts) do
{ struct(V2, opts)
Keyword.get(opts, :rating, initial_rating(:v2)),
Keyword.get(opts, :rating_deviation, initial_rating_deviation(:v2)),
Keyword.get(opts, :volatility, initial_volatility())
}
end end
@doc """ @doc """
@ -112,12 +120,12 @@ defmodule Glicko.Player do
Note the volatility field used in a v2 player will be lost in the conversion. Note the volatility field used in a v2 player will be lost in the conversion.
""" """
@spec to_v1(player :: t) :: v1 @spec to_v1(player :: t) :: v1
def to_v1({rating, rating_deviation}), do: {rating, rating_deviation} def to_v1(%V1{} = player), do: player
def to_v1({rating, rating_deviation, _}) do def to_v1(%V2{rating: rating, rating_deviation: rating_deviation}) do
{ %V1{
rating |> scale_rating_to(:v1), rating: scale_rating_to(rating, :v1),
rating_deviation |> scale_rating_deviation_to(:v1) rating_deviation: scale_rating_deviation_to(rating_deviation, :v1)
} }
end end
@ -129,53 +137,52 @@ defmodule Glicko.Player do
@spec to_v2(player :: t, volatility :: volatility) :: v2 @spec to_v2(player :: t, volatility :: volatility) :: v2
def to_v2(player, volatility \\ initial_volatility()) def to_v2(player, volatility \\ initial_volatility())
def to_v2({rating, rating_deviation, volatility}, _volatility), def to_v2(%V1{rating: rating, rating_deviation: rating_deviation}, volatility) do
do: {rating, rating_deviation, volatility} %V2{
rating: scale_rating_to(rating, :v2),
def to_v2({rating, rating_deviation}, volatility) do rating_deviation: scale_rating_deviation_to(rating_deviation, :v2),
{ volatility: volatility
rating |> scale_rating_to(:v2),
rating_deviation |> scale_rating_deviation_to(:v2),
volatility
} }
end end
def to_v2(%V2{} = player, _volatility) do
player
end
@doc """ @doc """
A version agnostic method for getting a player's rating. A version agnostic method for getting a player's rating.
""" """
@spec rating(player :: t, as_version :: version | nil) :: rating @spec rating(player :: t, as_version :: version | nil) :: rating
def rating(player, as_version \\ nil) def rating(player, as_version \\ nil)
def rating({rating, _}, nil), do: rating def rating(%_{rating: rating}, nil), do: rating
def rating({rating, _, _}, nil), do: rating def rating(%V1{rating: rating}, :v1), do: rating
def rating({rating, _}, :v1), do: rating def rating(%V2{rating: rating}, :v2), do: rating
def rating({rating, _}, :v2), do: rating |> scale_rating_to(:v2) def rating(%V1{rating: rating}, :v2), do: rating |> scale_rating_to(:v2)
def rating({rating, _, _}, :v1), do: rating |> scale_rating_to(:v1) def rating(%V2{rating: rating}, :v1), do: rating |> scale_rating_to(:v1)
def rating({rating, _, _}, :v2), do: rating
@doc """ @doc """
A version agnostic method for getting a player's rating deviation. A version agnostic method for getting a player's rating deviation.
""" """
@spec rating_deviation(player :: t, as_version :: version | nil) :: rating_deviation @spec rating_deviation(player :: t, as_version :: version | nil) :: rating_deviation
def rating_deviation(player, as_version \\ nil) def rating_deviation(player, as_version \\ nil)
def rating_deviation({_, rating_deviation}, nil), do: rating_deviation def rating_deviation(%V1{rating_deviation: rating_deviation}, nil), do: rating_deviation
def rating_deviation({_, rating_deviation, _}, nil), do: rating_deviation def rating_deviation(%V2{rating_deviation: rating_deviation}, nil), do: rating_deviation
def rating_deviation({_, rating_deviation}, :v1), do: rating_deviation def rating_deviation(%V1{rating_deviation: rating_deviation}, :v1), do: rating_deviation
def rating_deviation(%V2{rating_deviation: rating_deviation}, :v2), do: rating_deviation
def rating_deviation({_, rating_deviation}, :v2), def rating_deviation(%V1{rating_deviation: rating_deviation}, :v2),
do: rating_deviation |> scale_rating_deviation_to(:v2) do: rating_deviation |> scale_rating_deviation_to(:v2)
def rating_deviation({_, rating_deviation, _}, :v1), def rating_deviation(%V2{rating_deviation: rating_deviation}, :v1),
do: rating_deviation |> scale_rating_deviation_to(:v1) do: rating_deviation |> scale_rating_deviation_to(:v1)
def rating_deviation({_, rating_deviation, _}, :v2), do: rating_deviation
@doc """ @doc """
A version agnostic method for getting a player's volatility. A version agnostic method for getting a player's volatility.
""" """
@spec volatility(player :: t, default_volatility :: volatility) :: volatility @spec volatility(player :: t, default_volatility :: volatility) :: volatility
def volatility(player, default_volatility \\ initial_volatility()) def volatility(player, default_volatility \\ initial_volatility())
def volatility({_, _}, default_volatility), do: default_volatility def volatility(%V1{}, default_volatility), do: default_volatility
def volatility({_, _, volatility}, _), do: volatility def volatility(%V2{volatility: volatility}, _), do: volatility
@doc """ @doc """
A convenience function for summarizing a player's strength as a 95% A convenience function for summarizing a player's strength as a 95%
@ -192,7 +199,8 @@ defmodule Glicko.Player do
When a player has a low RD, the interval would be narrow, so that we would When a player has a low RD, the interval would be narrow, so that we would
be 95% confident about a players strength being in a small interval of values. be 95% confident about a players strength being in a small interval of values.
""" """
@spec rating_interval(player :: t, as_version :: version | nil) :: {rating_low :: float, rating_high :: float} @spec rating_interval(player :: t, as_version :: version | nil) ::
{rating_low :: float, rating_high :: float}
def rating_interval(player, as_version \\ nil) do def rating_interval(player, as_version \\ nil) do
{ {
rating(player, as_version) - rating_deviation(player, as_version) * 2, rating(player, as_version) - rating_deviation(player, as_version) * 2,

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@ -6,15 +6,19 @@ defmodule Glicko.Result do
iex> opponent = Player.new_v2 iex> opponent = Player.new_v2
iex> Result.new(opponent, 1.0) iex> Result.new(opponent, 1.0)
{0.0, 2.014761872416068, 1.0} %Result{opponent_rating: 0.0, opponent_rating_deviation: 2.014761872416068, score: 1.0}
iex> Result.new(opponent, :draw) # With shortcut iex> Result.new(opponent, :draw) # With shortcut
{0.0, 2.014761872416068, 0.5} %Result{opponent_rating: 0.0, opponent_rating_deviation: 2.014761872416068, score: 0.5}
""" """
alias Glicko.Player alias Glicko.Player
@type t :: {Player.rating(), Player.rating_deviation(), score} @type t :: %__MODULE__{
opponent_rating: Player.rating(),
opponent_rating_deviation: Player.rating_deviation(),
score: score
}
@type score :: float @type score :: float
@type score_shortcut :: :loss | :draw | :win @type score_shortcut :: :loss | :draw | :win
@ -22,6 +26,8 @@ defmodule Glicko.Result do
@score_shortcut_map %{loss: 0.0, draw: 0.5, win: 1.0} @score_shortcut_map %{loss: 0.0, draw: 0.5, win: 1.0}
@score_shortcuts Map.keys(@score_shortcut_map) @score_shortcuts Map.keys(@score_shortcut_map)
defstruct [:opponent_rating, :opponent_rating_deviation, :score]
@doc """ @doc """
Creates a new result from an opponent rating, opponent rating deviation and score. Creates a new result from an opponent rating, opponent rating deviation and score.
@ -31,12 +37,17 @@ defmodule Glicko.Result do
""" """
@spec new(Player.rating(), Player.rating_deviation(), score | score_shortcut) :: t @spec new(Player.rating(), Player.rating_deviation(), score | score_shortcut) :: t
def new(opponent_rating, opponent_rating_deviation, score) when is_number(score) do def new(opponent_rating, opponent_rating_deviation, score) when is_number(score) do
{opponent_rating, opponent_rating_deviation, score} %__MODULE__{
opponent_rating: opponent_rating,
opponent_rating_deviation: opponent_rating_deviation,
score: score
}
end end
def new(opponent_rating, opponent_rating_deviation, score_type) def new(opponent_rating, opponent_rating_deviation, score_type)
when is_atom(score_type) and score_type in @score_shortcuts do when is_atom(score_type) and score_type in @score_shortcuts do
{opponent_rating, opponent_rating_deviation, Map.fetch!(@score_shortcut_map, score_type)} score = Map.fetch!(@score_shortcut_map, score_type)
new(opponent_rating, opponent_rating_deviation, score)
end end
@doc """ @doc """
@ -53,17 +64,17 @@ defmodule Glicko.Result do
Convenience function for accessing an opponent's rating. Convenience function for accessing an opponent's rating.
""" """
@spec opponent_rating(result :: t()) :: Player.rating() @spec opponent_rating(result :: t()) :: Player.rating()
def opponent_rating(_result = {rating, _, _}), do: rating def opponent_rating(%__MODULE__{} = result), do: result.opponent_rating
@doc """ @doc """
Convenience function for accessing an opponent's rating deviation. Convenience function for accessing an opponent's rating deviation.
""" """
@spec opponent_rating_deviation(result :: t()) :: Player.rating_deviation() @spec opponent_rating_deviation(result :: t()) :: Player.rating_deviation()
def opponent_rating_deviation(_result = {_, rating_deviation, _}), do: rating_deviation def opponent_rating_deviation(%__MODULE__{} = result), do: result.opponent_rating_deviation
@doc """ @doc """
Convenience function for accessing the score. Convenience function for accessing the score.
""" """
@spec score(result :: t()) :: score @spec score(result :: t()) :: score
def score(_result = {_, _, score}), do: score def score(%__MODULE__{} = result), do: result.score
end end

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@ -5,8 +5,8 @@ defmodule Glicko.PlayerTest do
doctest Player doctest Player
@valid_v1_base {1.0, 2.0} @valid_v1_base %Player.V1{rating: 1.0, rating_deviation: 2.0}
@valid_v2_base {1.0, 2.0, 3.0} @valid_v2_base %Player.V2{rating: 1.0, rating_deviation: 2.0, volatility: 3.0}
test "create v1" do test "create v1" do
assert @valid_v1_base == Player.new_v1(rating: 1.0, rating_deviation: 2.0) assert @valid_v1_base == Player.new_v1(rating: 1.0, rating_deviation: 2.0)
@ -17,13 +17,18 @@ defmodule Glicko.PlayerTest do
end end
test "convert player v1 -> v2" do test "convert player v1 -> v2" do
assert {Player.scale_rating_to(1.0, :v2), Player.scale_rating_deviation_to(2.0, :v2), 3.0} == assert Player.new_v2(
Player.to_v2(@valid_v1_base, 3.0) rating: Player.scale_rating_to(1.0, :v2),
rating_deviation: Player.scale_rating_deviation_to(2.0, :v2),
volatility: 3.0
) == Player.to_v2(@valid_v1_base, 3.0)
end end
test "convert player v2 -> v1" do test "convert player v2 -> v1" do
assert {Player.scale_rating_to(1.0, :v1), Player.scale_rating_deviation_to(2.0, :v1)} == assert Player.new_v1(
Player.to_v1(@valid_v2_base) rating: Player.scale_rating_to(1.0, :v1),
rating_deviation: Player.scale_rating_deviation_to(2.0, :v1)
) == Player.to_v1(@valid_v2_base)
end end
test "convert player v1 -> v1" do test "convert player v1 -> v1" do